﻿---@class Native2dScreenUtil : System.Object
local m = {}
---@return System.Single
function m.GetScreenWidth() end
---@return System.Single
function m.GetScreenHeight() end
---@return UnityEngine.Vector2
function m.GetScreenCenter() end
---@return UnityEngine.Vector2
function m.GetScreenTopLeft() end
---@return UnityEngine.Vector2
function m.GetScreenTopCenter() end
---@return UnityEngine.Vector2
function m.GetScreenTopRight() end
---@return UnityEngine.Vector2
function m.GetScreenBottomLeft() end
---@return UnityEngine.Vector2
function m.GetScreenBottomCenter() end
---@return UnityEngine.Vector2
function m.GetScreenBottomRight() end
---@return UnityEngine.Vector2
function m.GetScreenMiddleLeft() end
---@return UnityEngine.Vector2
function m.GetScreenMiddleRight() end
return m
